Description
A game plays out over 3 rounds, called Ages, during which you simultaneously play cards, one at a time, to develop your City.These cards represent the various Buildings you can construct: resource producers, civilian, commercial, military, scientific structures, and guilds.
At the end of each Age, you go to war with your nearest neighbours. At the end of all 3 Ages, you tally up all of the victory points earned by your City, your wonder, your military prowess, and your treasury. The player with the highest score wins the game.
Content:
7 Wonder boards
148 Age cards: 49 Age I cards, 49 Age II cards, and 50 Age III cards
78 Coins: 54 Coins of value 1, and 24 Coins of value 3
48 Military Conflict tokens: 24 Defeats and 24 Victories (8 per Age)
1 pad of score sheets
3 quick reference sheets describing the effects of the cards
1 List of cards and chaining leaflet
1 rulebook