Drop In RPGs
By Storyweaver Games / February 22, 2025 / No Comments
We are happy to host drop in D&D games as well as other RPGs. Check out the expectations and then see if you are interested in any of our Adventures.
Player Expectations
- Players are expected to treat each other with kindness and respect.
- Players are expected to play in good faith and leave room for each other.
- PvP will not be allowed.
- X cards will be in use and players are expected to respect them.
One Shot Adventures
These are the currently scheduled and upcoming games, details will be added as we decide them.


Escape Into Custody
September 5th 5pm
You are one of many travelers en route to a Prospero’s Dream, some of you to work, some of you for a vacation, some of you for … something else. Your ship isn’t going to make it
This is a learn and play one shot of the award winning space horror RPG Mothership. Characters are easy to create and the system easy to learn.

Stolen Spirits
September 12th, choose between 10am or 6pm

Simmia Dairn, an agent of the Harpers, has paid you 25 pieces of gold to investigate a rumor: The Red Wizards of Thay may be planning something sinister in the magical, untamed land of Rashemen. Easy money.
And that’s how you find yourself in Immilmar, the capital of Rashemen. In other nations, Immilmar would be a large town at best; in Rashemen, it is the closest thing to a cosmopolitan hub. The central square of Immilmar comprises four plazas. Each plaza is surrounded by wooden buildings and makeshift stalls selling market goods. At the center of each plaza, a pegasus statue carved from
a rare Rashemi wood has been erected and is being dedicated today. A Rashemi woman stands at the center of the square, in view of all four plazas. The citizens of the capital look on in reverence as she speaks. “The spirits of Rashemen and the souls of its people are represented by these beasts: full of power, both natural and magical. Let these statues remind us of who we are and what we must always be. May the spirits guide us.” The crowds gathered in each plaza admire the statues. Outsiders clap politely, and the Rashemi bow their heads in silent contemplation. The solemnity of the occasion is interrupted by red-robed figures stepping forward: one in each of the plazas. They scream in unison, “Prepare to serve your Thayan masters.” As they do, the pegasi statues transform into monstrous winged beasts with bodies like desiccated horses, their bones glowing with an inner light.
Long Form Adventures
These are the currently scheduled and upcoming games, details will be added as we decide them.

Season of Magic

September 19th at 10am – The Height of Danger
An adventure for level 4 characters continuing from Stolen Spirits.
September 26th at 10am – The Depth of Despair
An adventure for level 4 characters continuing from The Height of Danger
October 3rd at 10am – The Weight of Responsibility
An adventure for level 5 characters continuing from The Depth of Despair
October 10th at 10am – Delia’s Dagger
An adventure for level 5 characters continuing from The Weight of Responsibility and wrapping up the Season of Magic.

Daggerheart Summer 2026 Mini Campaign
July 18th – August 29th ( Saturdays at 10am )
This will be a short Daggerheart Adventure and the Session 0 for deciding what we will do and who you will play will be on July 18th at 10am. If you can’t make each one that is ok, these are intended to be played by whoever can come. Sign up below

Learn and Play – Mothership
Gradient Descent Last Saturday of every month 5pm to 11pm

You are part of a plucky crew of spacefarers who have had a run of bad luck and now owe some pretty bad folks a ton of credits. The good news is that you have a lead on a rare artifact that, if acquired, would pay off your debt and then some. The bad news, it’s somewhere in an abandoned android factory formerly known as the CLOUDBANK Synthetics Production Facility. Now called THE DEEP, it has been taken over by its industrial AI. Can you and your crew avoid the corporate backed blockade, infiltrate the facility and get the artifact?
This is a Mothership module that is designed to teach you how to play while experiencing a psychological thriller that will leave you questioning your humanity and what being human even means.
PAST GAMES

Murder In Metal City
A Learn to Play Starfinder 2e Adventure with Hannah Carroll
Upcoming

A strange message beckons six strangers to Striving, an expansive megaplex city on Aballon, the planet of Machines. There, they gather in a neon-lit cafe, surrounded by androids and robots, to meet an old friend. The bartender brings them refreshments—and a holographic recording from their mutual acquaintance.
“Greetings, friends! If you’re watching this, it’s because I’ve experienced an unexpected shutdown—in organic terms, I’m dead.”
The discovery of their friend’s unexpected murder turns these strangers into a crew of unlikely investigators. To find the killer, they’ll need to outrun murderous robots, outwit clever foes, and analyze perplexing clues—all while wondering if they’re hunting the murderer, or if the murderer is hunting them! The streets of Striving can be an unforgiving place, and the investigators will need all their skills, resources—and no small amount of luck—to come out ahead, solve the murder, find the killer’s hideout, and bring them to justice!
This is a play session designed to teach you how to play Starfinder while playing through the adventure.
